Meshy AI
Research Scientist · 3D Foundation Models
- Work on training, data, and evaluation for Meshy's 3D generation models, including Meshy-7.
Meta Reality Labs
Research Engineer · Data for Embodied AI
- Developed multiview human motion-capture pipelines and trained custom models for pose estimation and hand tracking, producing motion data for embodied-AI and humanoid research.
- Shipped Embody3D: built QA tooling and automated quality filters, coordinated 1.6M video annotations, and curated 2,000 hours of motion data across body, hands, audio, and text.
- Cut keypoint tracking error by 75% with a self-supervised data-generation pipeline.
Adobe Research
Research Engineer Intern · 3D Foundation Model Training
- Built a pipeline converting synthetic mesh assets into relightable Gaussian splats for 3D foundation model training.
- Wrote custom CUDA kernels replacing spherical harmonics with neural features; scaled to 32 nodes, taking per-asset processing from 6 minutes to 30 seconds.
Adobe Research
Research Scientist Intern · Explainable Recommendation
- Counterfactual explanations for visual recommenders: minimal image-embedding perturbations, grounded in language with CLIP.
- Published at WWW 2024 (paper); USPTO patent filed.
Subex AI Labs
Machine Learning Intern · Document Understanding
- End-to-end multilingual invoice understanding: table extraction with object detection, field extraction with LayoutLMv2.
Education
Carnegie Mellon University
MS in Robotics · GPA 4.11/4.0 · Advisor: Prof. Ioannis Gkioulekas
- Coursework: Deep Learning Systems, Learning for 3D Vision, Robot Learning, Physics-based Rendering.
IIT Madras
BTech in Electrical Engineering · Minor in Machine Learning · CGPA 9.24/10
- Coursework: Modern Computer Vision, Machine Learning, Computational Photography.