Meshy.ai
Research Scientist · Generative Modeling & ML Systems
- Generative models for visual media: multimodal conditioning, training, evaluation, and inference.
- Experimentation and evaluation infrastructure for large-scale generative systems.
Meta Reality Labs
Research Engineer · Data for Embodied AI
- Shipped Embody3D: QA tooling and annotation coordination across 1.6M videos, curating 500 hours of high-quality motion data adopted by internal training teams.
- Built automated quality-filtering algorithms that removed annotation bottlenecks from the pipeline.
- Cut keypoint tracking error by 75% with a self-supervised data-generation pipeline.
Adobe Research
Research Engineer Intern · 3D Foundation Model Training
- Built a pipeline converting synthetic mesh assets into relightable Gaussian splats for 3D foundation model training.
- Wrote custom CUDA kernels replacing spherical harmonics with neural features; scaled to 32 nodes, taking per-asset processing from 6 minutes to 30 seconds.
Adobe Research
Research Scientist Intern · Explainable Recommendation
- Counterfactual explanations for visual recommenders: minimal image-embedding perturbations, grounded in language with CLIP.
- Published at WWW 2024 (paper); USPTO patent filed.
Subex AI Labs
Machine Learning Intern · Document Understanding
- End-to-end multilingual invoice understanding: table extraction with object detection, field extraction with LayoutLMv2.
Education
Carnegie Mellon University
MS in Robotics · GPA 4.11/4.0 · Advisor: Prof. Ioannis Gkioulekas
- Coursework: Deep Learning Systems, Learning for 3D Vision, Robot Learning, Physics-based Rendering.
IIT Madras
BTech in Electrical Engineering · Minor in Machine Learning · CGPA 9.24/10
- Coursework: Modern Computer Vision, Machine Learning, Computational Photography.